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Počalji  Deniz Čet Avg 27, 2009 7:50 am

Gordon Freeman
Characters 225px-Gordon_Freeman_-_Valve_Concept_Art_-_Walking_with_a_crowbar_-_cropped

Gordon Freeman is a fictional character, the main protagonist of the Half-Life video game series. He is a physicist who finds himself thrust into a battle for survival against hostile alien forces. Throughout the series, Gordon must prevail in hostile situations despite overwhelming odds, usually without backup. As a means of immersing the player in the role, the character never speaks, and there are no cut-scenes or mission briefings — all action is viewed through Gordon's eyes, with the player retaining control of Gordon's actions at nearly all times. Gordon is ranked number 14 on UGO's "Top 100 Heroes of All Time".[1]

The character is introduced as a theoretical physicist working at the fictional Black Mesa Research Facility and involved in an experiment which accidentally opens an interdimensional portal, releasing confused, hostile beings into the complex. In the first Half-Life, the player, as Gordon, fights through the facility alongside fellow employees, engaging the aliens as well as a black ops military unit sent in to contain the situation. In its sequel, Half-Life 2, Gordon is introduced to a dystopian world years after the Black Mesa incident, along with an interdimensional imperial force known as the Combine that took advantage of the interdimensional portals and has established itself as the ruling force on Earth. Gordon joins the human resistance fighters and aids them in their struggle against their oppressors.

Alyx Vance
Characters 120px-HalfLife2_AlyxVance

Alyx Vance is a fictional character in Valve's 2004 first-person shooter computer game Half-Life 2, and its following episodes: Half-Life 2: Episode One and Half-Life 2: Episode Two. Alyx is portrayed as a young woman in her mid-twenties of Black/Asian descent, and is a prominent figure in the human resistance against the rule of the alien race called the Combine and their human representative, Dr. Breen. She is a close friend and ally of Gordon Freeman and is considered to be the primary heroine of the series. Alyx's character uses a modified version of real-life actress Jamil Mullen's face, and her voice is performed by Merle Dandridge.

Eli Vance
Characters 140px-HalfLife2_EliVance

Doctor Eli Vance is a fictional character from the Half-Life 2 series of computer games by Valve Software. Vance, a brilliant physicist and researcher, is in his early sixties with short grey hair, a beard and mustache. He wears a prosthetic to replace his left leg beneath the knee, which was lost when he was attacked by a bullsquid while helping Dr. Isaac Kleiner climb over a wall into a Combine city.[1] He is presumably a graduate of Harvard University; his shirt has "Harvard" partially obscured on it but clearly shows the university's shield.

He is the father of Alyx Vance. His late wife, Azian, also lived on the premises of Black Mesa, but died in the aftermath of the Resonance Cascade.

According to in-game dialogue from Half-Life 2, Dr. Vance was the first human being to make peaceful contact with the Vortigaunt species, quickly persuading the alien race to ally with humanity against the Combine invasion of Earth.

Wallance Breen
Characters 180px-HalfLife2_WallaceBreen

Doctor Wallace Breen is a fictional character from the 2004 first-person shooter computer game Half-Life 2, produced by Valve Software. He is the primary antagonist in Half-Life 2 and also the puppet ruler of the Earth from his headquarters in the Citadel, the Combine stronghold in City 17.

He is voiced by actor Robert Culp.
Characters 180px-HalfLife2_JudithMossman

Doctor Judith Mossman is a fictional character in the 2004 first-person shooter computer game Half-Life 2. Judith is portrayed as a caucasian woman in her late thirties or early forties working in a hidden research facility, Black Mesa East, with Dr. Eli Vance. Judith's voice is that of actress Michelle Forbes.

Combine Solider
Characters 200px-Combine.svg

The Combine, also referred to as the Universal Union, is a fictional multidimensional empire, which serves as the primary antagonistic force in the Half-Life video game series, developed by Valve Corporation. The Combine consist of alien, synthetic and human elements, and dominate Earth. They are regularly encountered throughout Half-Life 2 and its episodic expansions as hostile non-player characters as the player progresses through the games in an effort to overthrow the Combine occupation of Earth.

The Combine are frequently shown as harsh rulers over the citizens of Earth, suppressing dissent with brutality, policing using violence and using invasive surgery to transform humans into either soldiers or slaves. Throughout the games, the player primarily battles with transformed humans as well as synthetic and mechanical enemies that are the product of Combine technology. The atmosphere generated by the dystopian Combine state has been praised by reviewers, although the artificial intelligence of the transhuman Combine characters was thought to be inferior to that of other characters in Half-Life 2. In addition to their role within the Half-Life series, the Combine have been adapted for machinima productions and one synthetic enemy character of the Combine has been made into a plush toy by Valve.

Gman [ Goverment man ]
Characters 230px-HalfLife_GMan

The G-Man, voiced by Michael Shapiro, is a mysterious recurring character in the Half-Life series of first-person shooter computer games. He is known to display peculiar behavior and capabilities beyond that of a normal human, and his identity and motives remain almost completely unexplained. He plays the role of an overseer and employer, both observing the player as the games progress and pulling strings to control the outcome of specific events throughout the Half-Life saga. The G-Man's constant appearances in the Half-Life games, as well as his revealing dialogues with series protagonist Gordon Freeman, imply he is of great importance and somewhat anchors the endeavors of the player. His mysterious nature has made him an icon of the Half-Life series.

Vortigaunt
Characters Vortigaunt

Vortigaunts are a fictional alien race in the Half-Life series by Valve Corporation. In Half-Life and its three expansions, Vortigaunts are frequently encountered by the player as hostile non-player characters. The Vortigaunts are depicted in Half-Life as being an enslaved race in an alternate dimension called Xen, subservient to a large Xen creature called the Nihilanth, which itself is a slave to undisclosed masters. In Half-Life 2, the Vortigaunts have broken free of their slavery, and actively assist the player and other humans in resisting the Combine occupation of Earth.

Vortigaunts are shown as a very communal and cultural race, believing in a force that binds the fabric of the universe and each Vortigaunt together, as well as producing a tradition of poetry and music. Vortigaunts also display the ability to summon and command energy without the need for technology. This ability is used for various activities, such as attacking, powering electrical equipment, and healing. In addition to their role within the Half-Life series, Vortigaunts have been adapted for machinima productions and have been made into a plush toy by Valve.
Deniz
Deniz
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Broj poruka : 12
Datum upisa : 24.08.2009
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